Game
Cube's Quest For Revenge REMASTERED
4 years ago

T̶h̶e̶ ̶c̶o̶m̶b̶a̶t̶ ̶s̶y̶s̶t̶e̶m̶ ̶a̶c̶t̶u̶a̶l̶l̶y̶ ̶w̶o̶r̶k̶s̶ ̶n̶o̶w̶!̶ Scratch that. The combat system actually exists now.




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After leaving the project on red for about a year, I've decided to completely restart. I'm using Unity but this time I actually know what I'm doing (sort of). I scrapped the shooter idea and decided to stick to the projects roots.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

My D&D art for my family so far (WIP if you couldn't tell)

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM