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New Normal level for Cloak and Dasher! This one is meant to teach the player how Portals can interact with Springs to allow for more powerful jumps if done right. I really love the flow of flying around in this level!

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Here's a fun little NES programming trick I was shown tonight.

The problem: how to hide sprites that pass over HUD at the bottom of the screen?

The HUD isn't actually on a separate layer or anything, so how can I get sprites to go behind it? 🧵

Developer's Games

Orb Fortby Ij377
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