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Basic Info:

Creator of Mask of Bravery

Minor

Female

She/Her/They/Them

Loves Undertale soul takes

Digital Artist, Writer

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Friends:

@TanookiPS2

@Anthonymoewlolol

@WendLolz

@francyisanid1ot

@piplup4040

@Cozmo_the_Silly

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Links:

Bluesky:

https://bsky.app/profile/itzdacreo.bsky.social

Tumblr:

https://www.tumblr.com/itzdacleo

Strawpage:

crrreooo.straw.page

Art Fight:

https://artfight.net/~Crrreooooo

The Undertale "Soul Interpretation" Wiki:

https://6-human-soul-intepretations.fandom.com/wiki/6_Human_Soul_Intepretations_Wiki

Spotify:

https://open.spotify.com/user/31i4l65w3yzo6uugqvrvipwz6ohu

It sometimes sucks that I need simplify the coloring of some assets, to try fit with Undertale artstyle.

(then vs. now)

Some plans for Extended Underground Catacombs Demo (and some plans for v1.0.0 as well), and some other news too.

when i was developing the extended underground mod, i had two ideas for areas which i scrapped it.

one, would be a candy land (like the candy kingdom from adventure time.)
the other, would be a asiatic inspired, which gonna be a subarea of springreen.

A quick explanation of how the Train system gonna work on the Extended Underground mod.

these are the current npcs i've made for catacombs (as of now)

- Gravey (can be battled while on Catacombs.)
- Grimclops (can be battled while on Catacombs.)
- "Slime Widow"
- "Emo Beagle Dog"