Game developer typically in Unity, sometimes a programming language developer in Rust.

I make games for my own amusement and I hope other people enjoy what I make too. I also make music in FL studio, sometimes for games, sometimes just for fun. I'm also teaching myself pixel art and 3D art for games (although I'm not very good yet)

Enjoyer of coffee and tea.

⚠️ Do not use any my work (regardless of medium) for NFTs, blockchain projects, or AI training ⚠️

Loading...

Taking things very slow, and I'm still testing the waters (no pun intended). Also have had some more important life things come up. But a proper camera system, and general visual improvements. I want you to be able to follow individual fish too.

Loading...

Fully procedural fish material. Could still be expanded but this will make genetics a lot more built in rather than just being a hacky stat increase + markings. Still exploring this.

Loading...

Hey all, I went a bit silent because I ended up hitting a bit of a burnout. I tried out a couple different side projects that I've been silent on here. Now I'm testing some things and tech for a sort of "re-imagining" of FinLab. (No promises yet)

Progress. It looks a bit less crappy now.

Loading...

Took me way too long to remake the animations, but here she is.