Weekly Update #44 - New Artist (TopDylan) & Localization

Weekly Update #11 - Procedurally generated battlefields

Showing off the Assassinate (now called Execute) that triggers when you kill an enemy with a spell. The example above is a spell that gets cast again on Execute. (From Weekly Update #10)

Added a marker to help 4-tile aiming for newbies! (Can be toggled in settings)

Version 0.2 is posted! Now up to a total of ten levels, double what I had before. Oh my goooooood

The level order has been rearranged slightly, with a few new levels wedged in between the old ones. I've also added checkpoints to the longer levels.