Before to start my own business, I was research associate in Psychology; I developed computational neural networks that replicates human behaviours in motor decision making.

In that previous life of mine, I was lacking creativity and an immediate impact on the world. Now, when I make a game, I can paint, compose music, program, animate characters… Importantly, when I show it to a others, I get an immediate feedback on whether they enjoy it or not.

One of my dream is to use the skills I gathered in Game Development, Psychology and Data Science to help predict mental diseases. Imagine a future where playing will help you monitor your health! :D

But for now, I am focusing on making games and I hope that you will enjoy them!

Little riddle :)

- Bombs eliminate players from the next round.
- You get shoot down by a bullet, then the 2 remaining opponents both get hit by a bomb.

Who wins?

I added diamonds to Happy Dogfights! they will be worth 50 coins, which is coincidentally the price of a bomb!

Working on the new HUD :) I finally make real icons for the shop buttons at the bottom, and I also try to improve the player's corners, while not eating too much screen space.

You can see the progression by clicking on the right arrow.

https://www.youtube.com/watch?v=5-uObavYhvw

Who needs a detonator when you have a gun?

... But still, detonators are practical and they're coming in the next release of Happy Dogfights!

YouTube
https://www.youtube.com/watch?v=5-uObavYhvw
youtube.com

To use the barrel-roll to steal a bomb and use it against the other player :) that's the kind of turnarounds I am looking to create...