PXL_GAME_DEV @PXL_GAME_DEV
Joined over 3 years ago
GMR

shockwave 3 might be a reality soon, i am still surprised how fast thing's have already progressed.
if it does becomes a thing, i'd most likely abandon SW2, sadly i cant work on both.
future is bright regardless though.

Loading...I FINALLY FUCKING FINISHED IT
updated on gamejolt as well:
https://scratch.mit.edu/projects/795280472/

Loading...another cs update, remade the map with crate props.
https://www.youtube.com/watch?v=zGdp1N6xpm8
https://www.youtube.com/watch?v=zGdp1N6xpm8
shockwave cs crates
another new updateuse engine here:http://gg.gg/shockwave2
https://www.youtube.com/watch?v=zGdp1N6xpm8
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Loading...I have been experimenting with verlet physics for some time and recently though I would try to test a full verlet vehicle. Results are fantastic though for some reason its og d7. sorry https://turbowarp.org/745724736?interpolate&hqpen

Loading...daytime.



I just published my Scratch 3D engine on Gamejolt!
If someone want to try it: https://scratch.mit.edu/projects/753555952/ or if you want the spyro castle: https://scratch.mit.edu/projects/767782783/

Loading...here's something out of the blue, the new widescreen + mouselock version of RWF Firefight is here!
now that turbo's embed includes mouse lock, i decided to release this version which includes
-some graphical changes
-a few bug fixes
-proper mouselook

Working on enemy AI (droid model still a work in progress)
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