If you want the update logs, just go on the discord. I never have enough place here to put everything. So yeah, if you want a quick resume, stage 1 is almost finished, and soon i will release an update with weapon evolutions and a full rework of the shop

​1.1.1: Fixed dumb me who left debugs code, notably:

- fixed the boss only doing the 14th attack

- Android: Fixed status bar always shown when in the game

Multiple boss can now spawn in a single run

Nerfed the expodentiality of the fishes

Reduced the number of jellyfish in the second attack (the laser one)

Added 9 new attacks, bringing it to a total of 14. So yeah, it will take time mastering all of them

Added 6 permanent upgrades, and there are around 10 temporary upgrades.

Added a rage system. When you have killed enough mobs, with an animation, you kill every mobs on the screen

So yeah, the game is pretty different since the V0.9

Sorry if i don't often post changelog here, it's just that the 255 caracter limit is very restraining

You can choose your weapon, spell and bullets before starting a game. There are now ~10 weapons

The game stop at 10 minutes. The first boss appear at 5