Game
Witch Wrath
3 years ago

Added 6 permanent upgrades, and there are around 10 temporary upgrades.

Added a rage system. When you have killed enough mobs, with an animation, you kill every mobs on the screen

So yeah, the game is pretty different since the V0.9




0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

ooh yes..