I am a developer that is working on multiple different game projects in Unreal Engine. I mainly make fangames or games that I think would be fun to make in the engine. Can't model an enemy for shit. I am also a Youtuber and I make some hilarious content as well as impressive content. I hope you enjoy the games and/or content I make. Freddy Model used in my PFP is made by Battington & TheMediocreMakers

Youtube: https://www.youtube.com/@SimpleDeveloperOfficial/featured
		
	

Update V. 2.8.15

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Update V. 2.7.14

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On this game, i have been contemplating an idea on whether i should make it part of the game, but i wanna ask you guys, should i make the Insanity Difficulty AI completely based off of my friend Border (it will be nearly impossible) what do you say?

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Update V. 2.7.13

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Update V. 2.6.12

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Update: V. 2.6.11

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Update: V. 2.5.10

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I will be using music and other sounds from the Roblox version of Flee The Facility, of course I will be crediting the creators

Level 1 Is already nearly complete, I just need to know, should I make the AI now and make the enemy a cube again and update it later, or should I wait and make the AI once the enemy model is made?

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This is a small look at the new remastered version of Flee The Facility, I wasn't lying when I said it would have improved visuals, also the levels will be way less harder on your CPU than it was before, read the article if you wanna know something scary.