I m a full time indie developer from Jakarta - Indonesia.

Devlog #2 – Radar, AI, Audio & New Regional Map

I created a simple radar system to detect the positions of player and enemy units.

Other features that have been added include audio, basic AI , and a basis for regional maps.

https://youtu.be/CExTk3v5zoI?si=27wCzLnKjFY_Q_OC

https://youtu.be/CExTk3v5zoI?si=27wCzLnKjFY_Q_OC
https://youtu.be/CExTk3v5zoI?si=27wCzLnKjFY_Q_OC
https://youtu.be/CExTk3v5zoI?si=27wCzLnKjFY_Q_OC

Devlog #1 | Basic & Preparation Test
Signal Remnant is a game inspired by Kohan 2 (one of my favorite RTS games) that uses a squad-based concept. Here's my initial development phase.
https://youtu.be/HogECNvJ0nA?si=zkan410268nrRfX0

https://youtu.be/HogECNvJ0nA?si=zkan410268nrRfX0
https://youtu.be/HogECNvJ0nA?si=zkan410268nrRfX0
https://youtu.be/HogECNvJ0nA?si=zkan410268nrRfX0

Hello Everyone!

This is a solo game project that I started in March 2025 and is still ongoing. Please excuse me if I post several dev logs simultaneously on the same date, as there's already quite a bit of progress underway.

Thanks!

Danny

Loading...

🛰️ Early gameplay peek from Signal Remnant, a survival strategy game I’ve been working on in Unity.

Still messy in places, but things are finally clicking together!

🎮 More devlog updates coming soon.

#indiegamedev #SignalRemnant #Unity3D #gamedevelopment