YuraKazancev @YuraKazancev
Joined about 4 years ago
DevHe / Him

Loading...After a long break, I'm gradually returning to game development. I've reworked the mechanics for how characters should see. Red squares - wallÂ
Green - where the unit isÂ
Yellow - line of sight
Purple - blind spot

Loading...Minor update:
Added type separation for future maps.

Loading...creating a folder with the game: update


