I'm an indie game developer, occasionally collaborating with a team. Game development is my hobby, and I create games because I enjoy making experiences that people can play and enjoy. Every project is an opportunity to learn something new and improve my skills.

My Bright Days is changing direction. Renovating the house is no longer the main goal. Now the game is about freedom of choice: work, explore the world, relax, and spend your time however you want.

Appearance of the first floor at present

Not all 3D models are finished yet, and some will have to be redone, but the general picture is already taking shape.

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Made a test mini-game

The essence of the game will be that the main character, who is undergoing rehabilitation, will perform logic tasks. I will explain how to play it when I finish, because it is difficult to explain in this version.

Started building the second floor

The plan was for the player to undergo rehabilitation at this center, so the first floor is more residential, and the second floor is where rehabilitation and similar activities take place.

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Overview of items

I created a simple version of the item review system. Once the demo is ready to be played as a blockout, everything will be finalized and possibly reworked.