Working with a limited canvas and a limited palette, how much detail can you cram in until it becomes just noise?
Canvas is 128 x 128, 1-bit palette.
#pico8 #monochrome #aseprite #ghost #spooky
Night City v1.1 is out
Design overhaul including new art. Read the article to learn more. #gamedev #pico8 #pixelart #aseprite
Night City is out, full post release article including inspiration and development journey is out too. Enjoy.
#pico8 #devlog #indiegame #postmortem
Need some input from the community here: which aspect ratio do we like better for an old school brawler 1:1 or 16:9?
#brawler #pixelart #retro #gamedev
Check out this punch animation for a half baked brawler: Project Damager. Framed up in Aseprite, prototyped in PICO-8 then ported to Godot for more animation depth. #pixelart #aseprite #pico8 #godot #brawler #wip