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Working with a limited canvas and a limited palette, how much detail can you cram in until it becomes just noise?

Canvas is 128 x 128, 1-bit palette.

#pico8 #monochrome #aseprite #ghost #spooky

Night City v1.1 is out

Design overhaul including new art. Read the article to learn more. #gamedev #pico8 #pixelart #aseprite

Night City is out, full post release article including inspiration and development journey is out too. Enjoy.

#pico8 #devlog #indiegame #postmortem

Need some input from the community here: which aspect ratio do we like better for an old school brawler 1:1 or 16:9?

#brawler #pixelart #retro #gamedev

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Check out this punch animation for a half baked brawler: Project Damager. Framed up in Aseprite, prototyped in PICO-8 then ported to Godot for more animation depth. #pixelart #aseprite #pico8 #godot #brawler #wip

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