A language switching system will be in the full release. Translations will be able to be in the main game for future versions! (includes sprites too)

Also, all of the room calls for Papyrus, Undyne, and (if you know, you know) are being improved greatly!

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Apart from neutral endings and story panels, there are just 6 small things left to add to the game.

- Small cutscene

- Warning sprite for an attack

- Shop dialogue for specific scenario

- Twinkly dialogue

- Another Twinkly dialogue

- Video game mockup

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The full release is 89% complete. Bug fixing seems to be entering its latter stage, where less and less issues are appearing. (could be wrong, but seems this way)

Which means, neutral endings, plus the finishing touches, are on the horizon now.

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yo dawg i heard ya'll like S P A C E S H I P S

(little preview of something that will appear in citadel)

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Twinkly fight progress: 72%

9/13 fight sections completed!

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