exor_voidreaver @exor_voidreaver
Joined almost 6 years ago
Dev
Procedural map generation is definitely a tough nut to crack. We wanted The Riftbreaker to have randomized maps - here's how we managed to get it done: https://gamasutra.com/blogs/PiotrBomak/20200910/369772/Systemati…
Hi there, GameJolt community! We're super happy to release the demo for The Riftbreaker, our latest project! Read more below!