Game
The Riftbreaker

5 years ago

Procedural map generation is definitely a tough nut to crack. We wanted The Riftbreaker to have randomized maps - here's how we managed to get it done: https://gamasutra.com/blogs/PiotrBomak/20200910/369772/Systematic_Chaos__Procedural_Map_Generation_in_The_Riftbreaker.php




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So

i may or may not make an full art of some person or i may just leave this like that-

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Shadow The Hedgehog X pixel art

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

not the greatest house, but it's a house! :D

I did this on my 3DS ^^ #Kirby

Only true badasses may pass! #conceptart #art #gamedesign

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)