Really fine clipping through the floor in Labyrinth

also no i didn't use the Gensis Sonic Worlds engine. I made the layer and everything by myself (except the engine that ovious the engine is not so simple sonic worlds)

the second one: i think my clickteam fusion copy got bored of doing what i set up like i mean i set as a platform the layer and put the active terrain in order of being on the back but i fall down and the terrain image that isn't the layer overlaps sonic:

two bugs that i want to know why they happen.

The first one: i seted my layer behind the terrain for the floor as an platform. This works perfectly on Sonic but the motobug falls down. Here:

hello where do i find the clickteam fusion 2.5+ copy?