5 years ago

also no i didn't use the Gensis Sonic Worlds engine. I made the layer and everything by myself (except the engine that ovious the engine is not so simple sonic worlds)




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Really fine clipping through the floor in Labyrinth

the second one: i think my clickteam fusion copy got bored of doing what i set up like i mean i set as a platform the layer and put the active terrain in order of being on the back but i fall down and the terrain image that isn't the layer overlaps sonic:

two bugs that i want to know why they happen.

The first one: i seted my layer behind the terrain for the floor as an platform. This works perfectly on Sonic but the motobug falls down. Here:

So

i may or may not make an full art of some person or i may just leave this like that-

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

An infected room from the second part of Cybel ! Are you up for some cleansing?