The revamped "The Tavern" now with a messenger pigeon and a pirate parrot; they can help you to discover who is sabotaging your inn. Also, the rum dispenser puzzle is now simplified. https://asciinema.org/a/1259248

Here's the revamped Tortuga Tycoon – my mini farming game, now a part of Pyrates 0.8.0. Less visual clutter, simpler mechanics revolving around capturing territory for crop and trading with visitors. Take a look: https://asciinema.org/a/1189126

I'm prototyping a simple mini-roguelike taking place on a pirate ship with combat mechanics based on boxing. The goal is to steal an artifact from Deck 3. Ideas and suggestions are more then welcome Gameplay preview at https://asciinema.org/a/781825

Here's another version of the coral reef maze, this time with 2 AI crawlers (red Ps), i.e. hostile pirate ships. If they catch you, they'll force you to play their signature game: pirate shuffle

I really love crawling mazes. Especially when I need to race another adventure (blue @) for a wreck with loot (brown P). The adventurer uses Tremaux algorithm to efficiently cover a lot of maze is short time. This involves a simple machine-learning AI.

Developer's Games

Pyratesby hubkow
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