Just a question, does it have to be strictly multiplayer? Or can it be singleplayer?

Here it is, the Gamma version, a much more stable, better coded and fixed version, now it is the true final "final" version. Now witht the final boss, the U.F.O.! It still needs just a wee bit of fixing and polishing, but it's much better this time around

And now, I've finally released "Not All Is Lost Beta", which is a much more completed product than what I had before. It now has a tutorial, menu screen, 4 players, and much more. Of course, it still needs a ton of polishing, but for now, it works...

And, as for what I wanna add, a lot of things. First, more enemies, a "secret" final boss resembling an UFO, which was the whole idea from the begining, meteorites, and possible planets, ammo types, a tutorial, a menu and pause screen, and more weapons

As for the controls, WASD and QE for player 1, IJKL and UO for player 2, up left down right keys and NM for player 3, and numpad 9-4 for player 4