gamedev for tacticalis and the convection engine

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water physics; rudimentary. quite similiar to my light flow except the water prioritizes vertical motion over horizontal, and the law of the conservation of energy was especially applicable. not pretty right now, hopefully i will clean it up xD

3D

No pen

Motion based view "model" animations

Uses mostly unedited GF5 engine

(Please note, this game is not optimized for Chromebooks with AMD a4 processors [Using it to make and test the game]. Those are over a decade old and game will lag severely)

Bute of a day out innit?

yo

Very bored today. Made some medieval pixel art

Developer's Games