Megaman X from MMX4-MMX6 and Zero from MMX6 in 16 bits style.

Our team has faced a huge number of challenges. Starting development on the original project, the final episodes of Sonic Omens, a real full-fledged festival... We've been through a lot and are grateful to our subscribers and fans who were with us!

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In case you missed it, we posted about an extra connection type coming to the game. We also covered how new chips used by your opponents will help you collect everything out there. Read all about it here: https://mmbnchronox.com/news/121

Here's a sneak peek.

Devlog 01: Mechanics and 3D Models