Beginner game dev, making whatever whenever.

v1.0.4 - UI and difficulty

v1.0.3 - Pausing and movement

New events: Nitro Rush Hour, Explosive Remix

Gameplay tweaks: Purple crate spawn chance tweak (1 in 10 => 1 in 20), obstacle damage box size tweak, spawning/despawning code refactoring

Removed: Debug code that potentially caused freezing in some cases

v1.0.1 - Minor visual bug fixes

Fixed;

- Skin related hair mesh not getting hidden with the main player model when level starts