Next up
New events: Nitro Rush Hour, Explosive Remix
Gameplay tweaks: Purple crate spawn chance tweak (1 in 10 => 1 in 20), obstacle damage box size tweak, spawning/despawning code refactoring
Removed: Debug code that potentially caused freezing in some cases
v1.0.3 - Pausing and movement
v1.0.1 - Minor visual bug fixes
Fixed;
- Skin related hair mesh not getting hidden with the main player model when level starts
Runestones: from concept to in-game model🗿
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Cash Banooca
Some Shadow boss fight gameplay 👾
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror













0 comments