
So_Blur @so_blur
Joined over 4 years ago
Dev

Loading...A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)

Loading...Work in progress animations for Halo: Fireteam Echo using @bamfyu
's "TopdownCharacterRig-AnimationToolkit" ( https://gamejolt.com/games/bamfyu-assets-dump/744496 )
All assets are placeholders.
Note: The Game Page for Halo: Fireteam Echo is currently a work in progress as well.

Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D
I have recently been searching the web for some kind of article/video to help me, but i have yet to figure out how to impliment A* pathfinding in Scratch. I would also like to point out that i am trying to make a Command & Conquer-type game. Thanks!



