#SaveJim Update 6

tomorrow.

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All motion is fully IKFK rigged and keyable, now just to finish the meshwork and texture it.

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super bf

Second sketch, i mean rough line work.
dont really like some proportions and leg positioning, gotta change. Tried the alternative with NO beak, ehhh kinda cool but not really, needs alot more refinement to make it work well. WIP
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