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It was a trap...
#fnaf

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Quick recap of what has been done for PI the past few days:

- Finished intro, looks dope @BonBonzi checked

- Tons of room/atmos modeling, rendering w/ @heavenly-roads

- Lot of eerie sound/-scape design

- Nice perspectives FXs

- Coding like madlad

#sleep.

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Devlog #3

Progress has been going very smoothly, and everything goes as planned! Been working on this area

Devlog #4 - Progress with models, areas and previews [Spoilers]

I reserved the evening to start something new for the game, and decided to use it for a new #header too! :)

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