

Share your 3D Art!
You will be able to interact / pet space cat in Cosmo's Quickstop!
😍


#screenshotsaturday as we are heading towards the end of our production on Nanotale, more than ever, the devil is in the detail 💜 hope you'll like it. #unity3d #3D #blender #houdini #indiegame
Basic one-hand / off-hand running state - Veteran animation test render






















Radioactive popcorn
Space corn dogs
We are live now on Steam showcasing Cosmo’s Quickstop!
Come hang out!


An another small test render whit the idle animation












I can finally say the model of the Veteran, the new playable character design is ready! Integration into the game will begin in the coming days!















Check out this real-time stylized PBR environment by Jasmin Habezai-Fekri!

Renewed enforcement of the rules incoming, ESPECIALLY RULE # 1! Please go over the rules if you're new to the community!


Mr. Good Looking 3rd Weapon's (The Preacher Arm) secondary in action, this was a single click... and this uses health as ammo... a LOT health
The weapon won't be available in the demo tho...
DESCRIPTION
This community is for those with a passion for 3D art! Whether you're a creator or enjoy admiring the work of others, come hang out, chat about and share some amazing 3D art!
This community is also a place to come ask for help or advice. So if you're just getting started in your 3D art journey feel free to come in and ask questions!
Feel free to post other's artwork if you can include credit to the artist!
RULES
1) When posting artwork you must claim it as your own or give credit to the artist. Alternatively, if your post is shared from a game page then attribution isn't required! A recognizable watermark is also acceptable. Failure to do so will result in the post being promptly removed from the community.
2) Art posts must prominently feature elements made in 3D.
3) Do not make posts specifically to promote your game. What you should avoid is making a post that just promotes your game with a link, talks about gameplay mechanics unrelated to the art, general dev logs unrelated to 3d art, and then simply adding a screenshot. This is what would be considered self-promotional spamming.
4) No NSFW content.