All Posts in CHILL & PLAY / Indie Games Development

Share your creations!

For those wondering, here are shots from bosses which weren't revealed before:

Hey! updated version of Tanks vs Tanks is released! here are some shots to celebrate its release:

As suggested by a friend, I added an air raid (blue plane) which bombs one line of grids and another raid (red plane) which bombs the field.

I also added shading over the slot which shrinks until slot is ready (similar to PvsZ).

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I decided to create 2 drop rocket types: green and red. Green explodes in small area (1x1)while red explodes in wide area (3x3).

This video were recorded from new mode in the works : Zero Tanks; only explosives and obstacles.

Here are shots from new stuffs for Tanks vs Tanks. There are, new look on double barrel tank, new tank type, drop rocket and red drum which explodes when destroyed.

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Been a while! Life's been crazy and I want to update everyone soon but first I wanted to share this trailer I put together of my game's current build, super excited about the direction this project is heading in and would love all types of feedback!

Hey! Tanks vs Tanks is released! here are some shots to celebrate its release:

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Cubes are scattered across the planet's surface in Gedel Escape. They remained from representatives of the civilization that existed on the planet long before the arrival of Dominic. In them, the player will find objects - from food and drink to medicines

I'm working on a game for Kenney Jam 2021. Here's a shot from the game:

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New interface design in Gedel Escape: changed the appearance of the indicators of health, satiety and thirst of the main character, indicators of the charge of devices that spend when the batteries are running have been changed. https://store.steampowered.com/app/1602970/Gedel_Escape/