Games in Cafe Dot

Share your creations!

Added a Note System to Save Files to help remind you of what you were doing last time you played. I need to increase the length and work on the UI, but the system works!

successful port to mobile

the process was way harder than it should have been

Loading...

trashmageddon: RECYCLED is now in PUBLIC BETA

yippi!

should i just release the public beta already

(see article pls)

  15 votes Voting finished
Loading...

Woop! When you destroy a chest it now drops all of its loot!

The GB Jam 13 is done! Here is the game I worked on! Really proud of this one!

https://lyghtkruz.itch.io/bump-in-the-night

#gbjam #gameboy

Reworked Beacons in the Ruins Progress

(Shitty slow tablet gifs)

They now spawn Enemies at intervals, once they've hit the cap it stops.

Then when you've killed them all it loops and decrements the wave count.
When all waves are done you get loot!

“I'll Try Spinning, that's a Good Trick!”

(shitty slow tablet gif)

🎥 Pixel Crush is now on TikTok!

Loading...

The shown menu UI here all use the same script now. I just have to give it the scale, the amount of buttons, the width, height, x, y, an array of text values (and alphas if a button isn't accessible), and the index that tracks where ">" is.