IWantToCreate in Official Clickteam Community

Share your creations!

"Was I successful, my little one?"

If you have ever struggled with Admob object on iOS this short guide is for you...

https://www.patreon.com/posts/reactor-library-132294315

So funny thing. I was gonna release the first public build of the game tmrw, being a menu demo. But because the game would open for testers, this will have to be delayed. Yayyyyyyy (I hate myself and click team for saying cannot load mmfs2.dll)

I'm showing you official screenshots of the game in ULTRA-HD.

- I just want to clarify that the game may be larger than 2 GB due to the image resolution. (But this is so you can better appreciate it and have a better experience.)

I aim for the highest quality in my game to ensure a superior player experience and avoid a low-quality look.