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Loading...I was bored and started working on a Hollow Knight engine, a scuffed one.
I used some Castlevania assets because I don't like working with just "hit boxes"
I guess this is just a varient of my other metroidvania movement engine thingy.
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Loading..."Dungeon of Keys" is our latest open source example on The Reactor! Think Frogger like! #MadeWithFusion #Indiedev #80s #arcade #Clickteam #CF25
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In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev















