All Posts in Devruary

Share your creations!

#Devruary: Use structured project management tools for stakeholders and visual or social channels for community engagement.

#Not_so_Minutely_Timeline: 5:19 AM.

#Not_so_Dately_Journal: 23/2/2026.

hoje as 18:30 lanço o jogo

Lunch break!

#Devruary (day 19):

I always get burnt out when I spend too long trying to fix one issue/bug knowing that I got many more to fix, so I usually just work on smaller stuff in the game and later come back to that big issue (also motivation).

The Stories of Nuclear Type Crew.

#Devruary: code is read more often than it is written, making clarity, documentation, and simplicity far more valuable than cleverness.

#Not_so_MInutely_Timeline: 7: 00 AM.

#Not_so_Dately_Timeline: 22/2/2026.

Dev taught me the hard way: don’t love your game for what it is—love it for why players care. Fun, challenge, and engagement guide everything I build.

#Devruary