All Posts in Five Nights at Freddy's 4: Ultra Custom Night Community (Official)

Bring on what you got for this community!
welp, 1st 5 am (5:41) on ittd vhm. died cus i fogor phantom freddy, nice one. yea idk when ill beat this but this is fucking rough
after like the longest time stalling ittd vhm i got a new pb on it, no 5 am yet sadly but this was a 4:35 that got fucked by me sealing too early & the vent broke when springtrap was there
finally back from vacation. give me about a day or so to relax & then ill get back to developing my games.
yeah so stats are done. it (thankfully) didnt turn out to be as bad as i thought it would be but it still sucked.
back to getting all the characters programmed!
working on adding a stats page that shows you how many nights youve completed, how many times you died overall, how many times someone killed you, and wins on presets. this will probably be a pain in the ass to add.
Update: The new Aggressive mechanics for Plushtrap/Nightmare BB & Molten Freddy have been created! Read the article to view the new mechanics.
While I put more work into v2.0 I have reworked a couple Aggressive mechanics that are likely not gonna work well with nights with Aggressive enabled.
yeah so i cant keep that promise about revealing a perfect mode mechanic the next day LMAO
ill be working on trtf 4 cr for the timebeing, i have some interesting ideas for some of the animatronics and im pretty sure i can make the game peak. js yall wait.

This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!
The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao
the new header for the game page is up. no perfect mode mechanic today, but ill reveal one tomorrow.