game_development in Indie Game Community

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RoD. DevDiary. Combat mechanics:

- parry, causing stunning of the enemy;

- block with loss of stamina;

- fast hit with normal damage;

- heavy hit with increased damage and high consumption of stamina;

- one-handed ax that can be purchased in the village.

Receptionist K4-R3N

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Working on ✨MAP EDITOR✨

This is how you can place items on the ground. Tell me, do you use the map editors often, or do you check them out and then go back to the actual game?

#godotengine #indiedev #gamedev

Hi! I am a game developer. And I made this "Spirits of Light" game entirely in Blender. I need help promoting the game. So if you can check it out, download the free demo or buy the early version, that would be awesome. :)

https://gamejolt.com/games/spiritsoflight/393402

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Footage from (on hiatus) RPG Maker MV project:
Sin Tax - Welcome to the U.S.B.
[7: Visual Story Event Conversation/Cutscene Pt. 2]

RPGs were too big for me to make alone.
Someday, I'll return Sin Tax to do this in another genre/engine.

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Footage from (on hiatus) RPG Maker MV project:
Sin Tax - Welcome to the U.S.B.
[6: Visual Story Event Conversation/Cutscene Pt. 1]

RPGs were too big for me to make alone.
Someday, I'll return Sin Tax to do this in another genre/engine.

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Footage from (on hiatus) RPG Maker MV project:
Sin Tax - Welcome to the U.S.B.
[4: Custom 'Mode7' Map Scene, a Battle]

RPGs were too big for me to make alone.
Someday, I'll return Sin Tax to do this in another genre/engine.

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Footage from (on hiatus) RPG Maker MV project:
Sin Tax - Welcome to the U.S.B.
[3: Custom Shop Scene]

RPGs were too big for me to make alone.
Someday, I'll return Sin Tax to do this in another genre/engine.

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Footage from (on hiatus) RPG Maker MV project:
Sin Tax - Welcome to the U.S.B.
[2: 'Event Battle']

RPGs were too big for me to make alone.
Someday, I'll return Sin Tax to do this in another genre/engine.

Loading...

Footage from (on hiatus) RPG Maker MV project:
Sin Tax - Welcome to the U.S.B.
[1: Title Screen, Loading Game, Custom 'Puzzle' minigame]

RPGs were too big for me to make alone.
Someday, I'll return Sin Tax to do this in another genre/engine.