We're MiroWin - PC/PC-VR game development studio

"Federation77" VR arena-shooter released on Steam!
Main hero lives in a sleeping area of the city of M and goes out to meet his "favorite" neighbors. Morality of this people has fallen, this city is a goddamn ghetto...

On Steam: https://store.steampowered.com/app/1620410/Federation77

🕳 The Black Abyss is one of the locations in our future PC survival horror game, part of a large multi-level dungeon, along with the catacombs, caves, churches...

https://www.youtube.com/watch?v=TgK8GJj2IiU

Find in Steam to add in your wishlist!

Redemption of the Damned. DevDiary: abyss
The Black Abyss is one of the locations in "Redemption of the Damned", which is part of a large multi-level dungeon, along with the catacombs, caves, churche...
https://www.youtube.com/watch?v=TgK8GJj2IiU

Some news about the ongoing work on future "Redemption of the Damned" PC survival.
Gamepad support was added a month ago.
One of novelties - a fire wall. For the gamers that like to go where developers don't want them to be :)

https://www.youtube.com/watch?v=B33eUgAc3ZA

Redemption of the Damned. DevDiary: fire wall
Wanna play this game? Do the most important now - add in wishlist (https://store.steampowered.com/app/1620420/Redemption_of_the_Damned).Now we are working wi...
https://www.youtube.com/watch?v=B33eUgAc3ZA

Work with environment and level design in #RoD.

Fascinating backgrounds, bizarre rock shapes, towering and menacing walls are the results of working with the environment and level design, which is worth paying attention to.

https://www.youtube.com/watch?v=D_yhkenNapc

Redemption of the Damned. Environment and level design.
In the new "Redemption of the Damned" developer diary we're happy to show the new location. Fascinating backgrounds, bizarre rock shapes, towering and menaci...
https://www.youtube.com/watch?v=D_yhkenNapc

Happy to show the significant progress in development of "RoD" for the last monthes.

https://www.youtube.com/watch?v=qgrW9fZIzeo&t=4s

Here we focused on improved visual&sound effects when causing and receiving damage, using weapons; improved enemy animations; UX/UI system core.

Redemption of the Damned. Action improvements.
Significant progress in "Redemption of the Damned" development. Here we focused on: - improved visual and sound effects when causing and receiving damage, us...
https://www.youtube.com/watch?v=qgrW9fZIzeo