game_development in Indie Game Community

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Recall from memory

So, I don’t write anything new about the development. So, I have already made two games written in programming language Free Pascal. It is two more game in my game cycle “Pond”.

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Working Elevator - (Done with Constraints)

This was very easy to do this Elevator, thanks that Unity has Constraints!

Elevator Mesh #Made_with_Blender #Unity #Game #Game_Dev #WA1

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Working on the Level Editor

I added the little Tutorial to my Unity-Game

"Rooms of Horror", you can look and remember Tutorial when you won't be stupid at the beginning of game! Wait, the first demo will be out soon! (;

Я добавил к своей Unity-Игре "Rooms of Horror" маленький Туториал можете даже посмотреть на него и запомнить его для того чтобы не быть тупым в начале игры! Ждите, первое демо скоро выйдет! (;

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The Coin Workflow!

I completly changed the coin system!

Now every coin, you get is a smooth get!

Watch the Player with the Sprite, than just a white square here: https://gamejolt.com/p/the-fall-and-jump-animations-are-finally-…

#Unity #Game_Dev #Game #WA1 #Platformer

Tarantula Virus DEMO ver. 1.1.0

- Added Resolution Settings

- Improved VFX

- Fixed Lighting issues

https://gamejolt.com/games/TarantulaVirus/781820

#indiegame #gamedev

Space cycles

Pixel art for today based on videogame Silphead for system MS DOS. It is space arcade. My variation is with EGA style of graphics. For MS DOS game released in 1989.

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Small footage of Bram. (Beta)

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Cleaned up some effects in my game #TarantulaVirus

🕷️Tarantula Virus - free demo🕷️

https://gamejolt.com/games/TarantulaVirus/781820

#gamedev #indiedev #indiegame