game_development in Indie Game Community

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Hello! Today I'm going to take a break from the dialougues and choices writing. I wanna make something in RPGMaker just to see if it goes on well in terms of timing. I'll try a combat scene and a choices-based scene, and in these days I'll post a video.

Freakin dialougues and my choices-based idea... now I have to implement something else in the choice tree! Well, I'm still learning a thing or two for the next project anyway. It's still a win, I guess isn't it?

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Development is coming along nicely, got customer AI to come in, order a specific drink and pay for it. Cashier system is also working. It's all going a little too well... If you're a fan of these types of games hmu with ideas and I'll see if I can do it.

First sneak peeks from the game! (@miragemakersstudio )

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Human puzzle courtesy of the remote grenade .

Currently working on the story and I finally decided that I really really need a choice tree so I can remember which are all the choices that can be made by the gamer...

Stay tuned for more updates!

Update: also, dialougues as they're choices too

I have no experience in doing art, but just a second attempt may improve a lot a drawing. I found the old version of the protagonist for my game.

It's complete, you can find it here for free: https://t.co/27lsBPc9za

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New cleaning system is now in place, the dirtiness directly affects how much dust is in the air and eventually how well you're rated by your customers.

Thinking about making pixel art out of my drawings, for the game's design, but maybe it will be just too much pixel art? Maybe I should leave them as normal drawings... I don't know! I'll try both and then I'll tell you what's best. Anyway have a good day

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After 9 years since the release of "Space Cat," I'm excited to introduce my new game inspired by it: "Fishbot"!

A gravity-free action game! The only way to move is by shooting

What do you think of "Fishbot"? Do you have any other name suggestions?