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Have a nice weekend, pilgrims☀
Reminder🛎️Only till June 20, as a part of the Steam Next Fest, you have an opportunity try the "Survival" mode on online servers⚔️



Hey! It's been a while since I've posted about my game, so I've made a little video showing off what I've added since last time!



I've implemented ideas I had before and here are some of them. There are unmovable and indestructible blocks and there are numbered blocks which require getting correct score to destroy.


Here is a quick edit from the first scene of our #horror game #FearTheVoid. Hope you enjoy this loop and have a nice week!
Originally posted on our twitter ;)


THE BRAND NEW SPACE BOAT!!
Let us know what you want to see inside…..




I'm working on new puzzle game with new rules based on Rock Paper Scissors. Or I should say, Fire Water Leaf as the blocks show.
Character sprite is temporary BTW.
Kanzo Teaser & Gameplay
This is just a prototype, I am learning cinematics using Unreal Engine Sequencer, this videos doesn't reflect final and polished cutscene of the game.

Kanzo - Teaser and Gameplay
A short teaser of Kanzo, just testing our Unreal Engine Sequencer and learning it (This doesn't reflect actual cutscenes and cinematics of Game)Download Kanz...
https://www.youtube.com/watch?v=zP4pydzaCBc


New devlog #10! Lumbercamp and lumberjack implemented https://youtu.be/zVgd1C4k7oM #gamedev #indiegamedev #unity3d #madewithunity #colonysim #rts

Colonier Devlog #10 - Lumbercamp and Lumberjack. Create game on Unity
In this state:- Finished lumberjack wood harvest- Added carry log animation- Added primitive stone tools- Added Lumbercamp inventory and interaction with it-...
https://www.youtube.com/watch?v=zVgd1C4k7oM





Autonomous sub-settlement on Marshlands designed by our player Arbitrarius.