Game Art in Rate My Game
A quick screenshot directly from Ale Abbey's Brewery... well it's scene-based UI, that isπ»βͺ And you bet that smile says it all!π
One small bang for the Abbey's Laymen, one giant leap in Ale Abbey's development!π»βͺ Finally going through our SFX period and we're implementing pleasant and unpleasant sounds alikeπ€
When you put Ale Abbey's entire main menu down and it reminds you of modeling spruesπ»βͺWay to feel like a kid again! Let's put this monastery brewery parts together now πͺ
Another heroine from our game is Nubiti. Ancient egyptian nobility and the liberator of slaves.
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Diana is an ancient Greek Amazon armed with a tribal labrys. This hero has a bonus against large demonic enemies with a large amount of health thanks to her skill Bring It Down.
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How're you, Detectives?
I'm still working on the landscape, but the good news is that the core mechanics are done. Now my job is to create the forest and the storyline.
P.S: Teaser of the game is already available!
Link: https://www.youtube.com/watch?v=R1fnu2xREok
Updated The Cover Image of "The Walk"
Master Cheng is one of our heroes. He's a support in the early game while the Hidden Threat amasses. Mid-game, when other is exhausted, the sage can turn the Hidden Threat into powerful damage, an buff, or a shield.
How do you like this gameplay?