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Testing the best space to put the dialogue. (Depending on where I want the player's focus to be.)

And then implementing it into the game... 🎮✍️

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#story #anime #pixelart #visualnovel #rpgmaker #rpg #psychological #dark #storyrich #adventure #horror

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A counter, to show game progress. 🌟 (Since most of the game takes place in this one area. And you're interacting with same events.)

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#story #anime #pixelart #visualnovel #rpgmaker #rpg #psychological #dark #storyrich #adventure #horror

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Working on menu transition.

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Setting up a unique spot for every dialogue, has been time consuming and... strangely satisfying 😮

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#story #anime #pixelart #visualnovel #rpgmaker #rpg #psychological #dark #storyrich #adventure #horror

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Adding subtle effects to every (text over 3DCG) scene, so it feels like it's in motion. And not completely still... 🔦

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#story #anime #pixelart #visualnovel #rpgmaker #rpg #psychological #dark #storyrich #adventure #horror

I just released a new game.

This time it tells a story about the terrible fate of the hero Tresed and his small town.

https://gamejolt.com/games/dust/729280

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Had a simple thing: Dark background, white text.

Then, I added some effects... 💦

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#story #anime #pixelart #visualnovel #rpgmaker #rpg #psychological #dark #storyrich #adventure #horror

https://www.youtube.com/watch?v=YnNXDzTv47A

First game where I'm working with still-pictures (for cutscenes), instead of animated sprites. And so figuring out ways to make the pictures more engaging.

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#story #visualnovel #rpgmaker #psychological #dark #adventure #horror

Using filtercontroller.js on a picture | RPG Maker MV (Game: False Spaces)
This is the first game where I'm working with still-pictures (for cutscenes), instead of animated sprites.And so figuring out ways to make the pictures more ...
https://www.youtube.com/watch?v=YnNXDzTv47A