Goblin Game Dev Posts in Thrall of Time Games Community
Share your creations!
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Saving now saves Goblins appearance!
I went for this early because those variables are all setup (though I'm going to add move variation) and because I have to turn an array into a grid, save it, then convert back again. So it's a bit fiddly!
YOOOO Lets go! Goblin saved correctly, and was loaded correctly too, with sitting and everything! Didn't break the pathfinding!
Now to fill in the other data like name/job/inventory etc.
But first, cheeky nap and then food?
Headpats for all the Goblins!
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Happy December everyone! I hope you are all well and had a great November
Here's my GameDev Progress Post for the month!
All progress from the start link! https://www.patreon.com/posts/81674255
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You can now talk to Goblins (and animals?) that are sitting in chairs or using other objects!
Edit: Also when you're in a chair!
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Pretty sure I've got all the Goblin pathfinding working right now. Only issue is they look a bit confused when they don't have a task they can do. Instead of just having them stand around I've let them wander within range of the Jobsite...
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