Goblin Game Dev Posts in Thrall of Time Games Community

Share your creations!

Ah ha! That works! Cool, I can have Floor tiles that alternate colours or have patterns!

New rugs, and new Flooring for houses.
If I can figure out an simple way to do the tiling check, I'll add this as normal floor you can place too.
TBH, just checking if the x/y coord is odd/even might be enough.

While I'm working on stuff, here's some more old gifs!

Have a random Pet gif since I'm not gameDev'ing today

Made it so you can throw Snowballs.

The collisions are a little off, because the only collision Goblins have is their feet, so I'm having the fudge the collision check

Eventually I'll add a proper hitbox

Basics of building movement is in place.

For now you can only swap walls and doors until I split the [valid place] code from the build code so things that need floor can't be moved off etc

House and Jobsite ownership is now in the Save System!

Orchards are now included in the Save System

Also a bunch of random bug fixes done last night;

-Fixed returning to the NPC menu from the Merchant menu.

-Fixed NPC's following you when leaving the Merchant menu.

-Fixed NPC's inventory update on item sell.

Updated Barometers to predict the Weather for their specific Chunk

I manged to get something done. Added a rotation option for Rugs, it took way longer than it should since I had to figure out the cropping for each angle, and I have the dumb.

Also added a Plush! It's the Mother Plantimal from a gamejam I did.