All Posts in Unreal Engine



More cell shading tests. Not entirely sure i know how to do multicolour shadows in UE5, but ill figure it out when i get there, unless anybody has any ideas! (please?! XD)

We are so close......

The page is fully set, the launcher will include the following:
Devlogs and patches, news about every fangame or original game made by me, future project ideas and concepts, and a leader board for the most played game.




Haven't posted in a while so here is some art I did for a game project (its not anything I have announced yet), the back drop was concepted by me and done by my friend Lynx.
The Vintage Animatronic Models are by @Battington & @TheMediocreMakers

So I was just playtesting corrupted files. This game scared the screaming mutant crabs out of me! (tbh I didnt know I had them). I was testing a level I knew inside and out, and triggered an attack when I was distracted. The dude in the image scared me...


trying out cell shading while i figure out the best way to texture everything, do you prefer cell shaded or realistic textures?

texturing some stuff and building up some scenes, wdya think so far?