Dev Log Stuff in Undertale: Neon

Share your creations!

I finally realized what the theme of the first area is! Expect a lot of high places, stairs, and slide-able waterfalls! Though it still needs a bit more iterations to it.

Hey! By the way my burnout is gone, so here is a test room that Im using to test tilesets! Also I have been testing a new battle mechanic called "sparing" that will be accessible in the Mercy menu

New Asriel sprite!

Pick your poison...

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Progress Report: Febuary 2024

Introducing Webster, an AI oddball that seems to have a sort of "filter" restricting his speech...

Not much about him is known, though he does have a fascination about your SOUL, and the power that comes with it...

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Introducing Asriel, your guide to Ruined Haven, and your first friend!

Asriel specializes in plant-based spells. Though not a Flower, he has a special item/spell called Flowey Pellets that summons a Flowey to give you special effects!

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Each demo before the full game is going to be called a "Mix." The first mix is going to include Ruined Haven. The second mix is going to include the entirety of snowdin and the first half waterfall. Some mixes might improve on some already existing stuff.