general in Benjiro's Group

Share your creations!

OH YEAH before I forget hereโ€™s this

Comepletly reworking the entire editing system, since itโ€™s a lot more simpler and more importantly, less tedious than what it was in the past, probably gonna finish it up sometime either this or next week along with new collisions

Bless for the Clean Up+ edit feature

Litterally I had to get rid of some useless clutter that was in the code, and it made it so much easier

Guys, I think this furry dog drawing I made out of boredom ended up looking a bit like this furry youtuber who posts vr chat clips, do you think it looks a bit similar or not? (sorry if that's a bit of a silly question)

Reposting commissions again!

Iโ€™ve increased the slots up to 5 and Iโ€™m trying to work to get some extra cash for a PC from my recent posts, feel free to send a friend request or contact me on discord(benjiroboi) if youโ€™re interested

Ok yeah besides a fursuit on the things I want to spend on,

I desperately need a new desktop PC, Iโ€™m literally testing my laptops patience because it just doesnโ€™t want to work sometimes

You know your game is already going in a peak direction when your crappy ahh laptop can barely run a single frame without having a stroke

Itโ€™s been happening for a FULL HOUR?!?!

Lmfao

Should I just make transitioning spots or objects(hitboxes, doors, that stuff) just as itโ€™s own class or should I make it a subclass a part of the entity class

Iโ€™m not sure which oneโ€™s more optimal

Iโ€™m sorta leaning towards itโ€™s own class

Iโ€™ve been adding the test entity to the editor, and for some reason when thereโ€™s like more than 3 it just lags like crazy(probably because my laptop sucks and it can barely run even simple games and chrome)