All Posts in D7 Studios | Scratch

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I might turn my game into a COD Zombies game to test enemies and have a way to show off all the cool stuff i made. Might be fun

M79 Reload animation (as shown in the first image which is a gif), as well as M1911 Redesign and the Raygun. Also changed up the explosion effects to look more cartoony to fit with the style.

New hands+new Spas-12 and AWM designs
finally you can stop telling me to fix the hands. they're FIXED.

How about PenguindMod and Simple3D. They are good performance.

adding some entity models

reminds me of the sandstone map in battlezone

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Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while

(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)

Are you sure?

I got dynamic object deletion and insertion working without memory bloat (that used to be the issue I had to overcome with the way I handled objects)

now i can start on the weapon modelling

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i got balls

In Celebration of my #spawnday, I am Releasing a "D7-Wikipedia!" It's Very Experimental, and I would like Feedback on it; It's 100% not finished yet, but when it is, I hope the community can enjoy it! #D7

>> https://sites.google.com/view/d7-pedia/ <<