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Tap and Trigger: Ready to Try It Out?

#PlaceholderArt #GameMechanics

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Ever wondered how the dial hand moves in Clockwork Palace? Take a closer look at this small but crucial mechanic that plays a big role in how puzzles unfold.

Let us know what you think!

#PlaceholderArt #GameMechanic

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Here’s the very first look at our game mechanics! A quick glimpse —what do you think? Let us know your thoughts in the comments!

Note: Placeholder art is being used at this stage.

Friday Update! Here’s a rough concept sketch from our art team to give you a taste of the world we're building.

Can you guess what we’re up to with this scene?

Happy weekend, everyone! #FridayArt

Our developers dread the game crashing bug the most, especially the one that you can’t generate yourself but is filed.

Comment below on what ticks you off most often!