General in Five Nights at Bootleg Plush's

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fnabp 3 cn's max modes are both possible, however please note i did not beat the true max mode, i quit cus i had a dumb ennard death at 5:37, so thats for yall to potentially verify and/or beat.

first beta for fnabp 3 cn will be releasing for the testers. most of the gameplay is balanced but the extras are kinda unbalanced and some arent even programmed rn. once extra stuff is programmed & balancing/testing goes well the game may be out soon.

FNaBP 1 Custom Night v1.0.8

the poll has said vhm would be cool for fnabp 2 cn, the reason its taking so long to come out is cus i need to make sure its possible and i keep dying pretty far, my current pb is 4:09 so yeah ill release the update once i beat it :irl_candy:

Should I add a Very Hard Mode to FNaBP 2 Custom Night? Ive been thinking about it but I might not add it just in case but I want to hear your opinion first.

  32 votes Voting finished

FNaBP 2 CN v1.0.2

FNaBP 2 CN v1.0.1

you can customize the key you use for the flashlight

js a misc qol thing i added cus why not

NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

Update: now that i have the assets that i need for FNaBP 2 CN (thanks Green Jerry for sending me the mfa of what is done for v1.1) i'm able to put more work into the game.

so far i have the maintenance panel done and now i'm working on cams and allat.